Halloween gaming adventures: Silent Hill 2, Dead by Daylight, FO76, Forewarned, Phasmophobia
It may be November, but as far as I’m concerned, it’s still Spooky Season until Christmas Day. So it doesn’t feel too late to talk about Halloween gaming and events.
I did play Haunted by Daylight, even though I didn’t entirely understand it. I didn’t really go into the void realm and get a void crystal unless I had a challenge for it, it just seemed like another way to fanny around and risk getting killed when I could’ve been on a generator. I had to stop both challenge routes when I got to one about dropping pallets while being chased, because apparently I am incapable of doing this. I kept going until I got the void cat charm, anyway.
Forewarned had an event to unlock another mask cosmetic. Sadly, it wasn’t hunting for the pumpkins like in previous years, but banishing all the Mejai. And honestly, the mask isn’t that good. The original Anubis one was great, and the subsequent ones have been kind of blah.
Phasmophobia is having an event that is also stranger than usual. This year it’s a community event, so you don’t get the rewards for individually doing the event, you only get them if enough other people do it too. I don’t really get it. But I definitely tried. It involved hunting for Blood Altar Moon Totems. The maps with the blood moon weather also looked really nice, but the lighthouse still makes me feel ill.
I finally finished Silent Hill 2 on stream, and somehow got the good ending despite screwing a few things up. Silent Hill is one of those franchises that comes for your real-life traumas and it’s been rough. I’d like to try and go for the dog ending though, and maybe just skip all the cutscenes.
Thanks to Vily I know about this video, and cannot stop thinking and laughing my ass off about it.
And finally, Fallout 76. My playtime for this game has now surpassed that for Fallout 4, which is entirely an accident; I love FO4 so much, but I mainly loved settlement building, which has to be done in first-person, and therefore makes me motion sick as all fuck. After making a video of my Halloween camp in FO76, I had the urge to rebuild the whole thing, so suffered the same problems as I did with FO4 lol.
I adore the Lustron-esque house, but the good thing about videogames is that I can always build it again later if I miss it. The fact it was all one prefab piece meant that my whole house was easily destroyed when I had to go on public servers to complete the Halloween tasks. People say that prefabs take up less camp budget also, but now that I’m not using one, I’m still almost out of budget and it doesn’t really seem to have made a difference.
But anyway, I just went full Enclave, used the Enclave-themed walls and roof (but I don’t have floors for some reason). I was hoping to have less budget eaten by turrets, was just gonna have one on each corner, but alas, molerats and whoever can still totally overwhelm the house if I don’t add a missile and laser turret.
Hunting the Spooky Scorched was ok, although I also think this made me a bit motion sick, because I am a chronic user of the Chinese Stealth Armor, so my character was invisible on the screen and therefore not really giving me a third-person perspective. I still haven’t found the plan for Honeycomb Ghost Lantern A!
There were probably more Halloween events in games I just didn’t have the time or energy to get around to.
I’m not very well at the moment but I’m trying to speed through my video backlog; I actually got the Claire A portion of REmake 2 edited! The problem with games of this nature is there’s just so much footage to go through.
Anyway, hopefully chat to y’all on stream.
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